MOUSEFX_

docs

HOW IT WORKS

Each page explains one effect: its model, its frame pipeline, its real code, and the reason for each tuned constant. The effect runs behind the page while you read.

  1. 1gravity-wellthree.js GPGPUA quarter‑million GPU particles orbit and fall into your cursor through curl‑noise turbulence.
  2. 2neon-fluidWebGL2 Navier–StokesA real‑time incompressible fluid solver. Your cursor injects velocity and glowing dye.
  3. 3matrix-raincanvas 2D springsTerminal glyph rain. Every glyph is a spring‑mass that your cursor pushes out of the grid.
  4. 4n-bodycanvas 2D gravityYour cursor is a star. Thousands of bodies slingshot around it, leaving light trails. Hold to go nova.
  5. 5tendrilscanvas 2D verletVerlet rope chains anchored to your cursor. Whip them, and they spray sparks.
  6. 6nebulathree.js fbm shaderDomain‑warped noise gas lit by your cursor. The cursor also bends space like a lens.
  7. 7ascii-fieldcanvas 2D flow fieldA vector field drawn in terminal glyphs. Your cursor is a vortex. Packets ride the flow.
  8. 8warp-drivethree.js line streaksHyperspace starfield. Move fast to jump to warp. Your cursor steers and bends the light.